Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 67 days ago
8 / 5 / 3
K / D / A
57.9%
Kill participation
838.7
Damage / min
13,046g
471.5 gold / min
28
4 placed · 6 cleared
189
6.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDr Doofenshmirtz#6769
Jayce · Top
6 / 6 / 7
37.1% KP
34,985
24.6% share
13,347g
226 CS · 8.2/m
MatWix#EUNE
Sylas · Jungle
6 / 4 / 12
51.4% KP
33,789
23.7% share
12,894g
200 CS · 7.2/m
Barvy IQ#GOAT
Akali · Mid
20 / 3 / 1
60% KP
48,221
33.8% share
16,229g
215 CS · 7.8/m
GOAT11#KOZEL
Lucian · ADC
2 / 3 / 4
17.1% KP
18,662
13.1% share
14,021g
281 CS · 10.2/m
i fart they die#cc333
Zilean · Support
1 / 4 / 24
71.4% KP
6,809
4.8% share
9,961g
41 CS · 1.5/m
Red side
Defeatlow bob#FIORA
Dr. Mundo · Top
2 / 6 / 0
10.5% KP
16,805
17.6% share
9,523g
205 CS · 7.4/m
TryhardEkko#Ekko
Ekko · Jungle
8 / 5 / 3
57.9% KP
23,203
24.3% share
13,046g
189 CS · 6.8/m
ItzNightmareLoL2#EUNE
Neeko · Mid
3 / 10 / 8
57.9% KP
19,424
20.4% share
10,359g
180 CS · 6.5/m
Uległy Piotruś#miki
Zeri · ADC
6 / 7 / 5
57.9% KP
28,508
29.9% share
14,591g
259 CS · 9.4/m
dotp#larp
Soraka · Support
0 / 7 / 13
68.4% KP
7,408
7.8% share
7,277g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
