Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 66 days ago
5 / 2 / 11
K / D / A
53.3%
Kill participation
874.9
Damage / min
11,696g
469.1 gold / min
13
2 placed · 2 cleared
186
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLY Zuckas#5552
Zaahen · Top
4 / 6 / 5
30% KP
12,327
13% share
10,083g
166 CS · 6.7/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 2 / 11
53.3% KP
21,814
22.9% share
11,696g
186 CS · 7.5/m
xShadowsx12#EUNE
Kayle · Mid
9 / 0 / 7
53.3% KP
22,795
24% share
14,077g
253 CS · 10.1/m
FratiiMujdei23#EUNE
Jinx · ADC
11 / 0 / 7
60% KP
28,967
30.5% share
14,874g
235 CS · 9.4/m
I HAVE NO MOUTH#I AM
Braum · Support
1 / 4 / 19
66.7% KP
9,192
9.7% share
8,187g
17 CS · 0.7/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
5 / 9 / 2
58.3% KP
21,409
28.5% share
10,510g
187 CS · 7.5/m
I will adapt#2005
Xin Zhao · Jungle
1 / 8 / 6
58.3% KP
11,111
14.8% share
8,160g
150 CS · 6/m
SabbyGR#EUNE
Cho'Gath · Mid
5 / 4 / 1
50% KP
14,287
19% share
9,587g
199 CS · 8/m
Hjalte2#EUNE
Hwei · ADC
0 / 5 / 2
16.7% KP
22,225
29.6% share
8,625g
209 CS · 8.4/m
TyrantHmada#EUNE
Soraka · Support
1 / 4 / 8
75% KP
6,029
8% share
6,177g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
