Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 64 days ago
5 / 5 / 3
K / D / A
47.1%
Kill participation
419.2
Damage / min
11,147g
430.7 gold / min
24
4 placed · 5 cleared
192
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGiorgi#4201
Irelia · Top
3 / 7 / 4
41.2% KP
21,385
32% share
10,605g
216 CS · 8.3/m
TryhardEkko#Ekko
Viego · Jungle
5 / 5 / 3
47.1% KP
10,849
16.2% share
11,147g
192 CS · 7.4/m
andrejka#4010
Akali · Mid
6 / 3 / 5
64.7% KP
17,723
26.5% share
11,034g
199 CS · 7.7/m
Rampampampam#7844
Caitlyn · ADC
3 / 4 / 6
52.9% KP
13,015
19.5% share
10,661g
200 CS · 7.7/m
Sacrifice#GOAT
Rakan · Support
0 / 4 / 11
64.7% KP
3,929
5.9% share
6,459g
24 CS · 0.9/m
Red side
VictorySensei Elips #EUNE
K'Sante · Top
5 / 4 / 6
47.8% KP
22,278
26.2% share
12,235g
221 CS · 8.5/m
Odysseus#EUNE1
Evelynn · Jungle
11 / 2 / 5
69.6% KP
17,279
20.3% share
15,325g
242 CS · 9.3/m
Gorkvv#EUNE
Malphite · Mid
2 / 6 / 7
39.1% KP
14,277
16.8% share
10,313g
216 CS · 8.3/m
timsev#Love
Ezreal · ADC
4 / 2 / 8
52.2% KP
23,704
27.9% share
12,582g
227 CS · 8.8/m
GrubyTypOdWizji#Gruby
Braum · Support
1 / 3 / 12
56.5% KP
7,507
8.8% share
7,656g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
