Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 64 days ago
16 / 5 / 15
K / D / A
59.6%
Kill participation
1,347.9
Damage / min
17,062g
472.2 gold / min
21
6 placed · 4 cleared
209
5.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattw tv aivislol#Latom
Fiora · Top
3 / 8 / 7
35.7% KP
16,571
13.6% share
13,866g
300 CS · 8.3/m
Independent#INDE
Rengar · Jungle
5 / 11 / 15
71.4% KP
25,438
20.9% share
13,737g
181 CS · 5/m
Kolton#2115
Vex · Mid
3 / 11 / 10
46.4% KP
25,617
21.1% share
12,509g
247 CS · 6.8/m
A1M#EUNE
Tristana · ADC
13 / 12 / 5
64.3% KP
37,803
31.1% share
19,720g
266 CS · 7.4/m
Sinoesa#EUNE
Seraphine · Support
4 / 10 / 17
75% KP
16,207
13.3% share
12,708g
58 CS · 1.6/m
Red side
VictoryJezus Chytrus#IHS
Riven · Top
6 / 4 / 11
32.7% KP
23,534
14.4% share
15,365g
263 CS · 7.3/m
ApriLek#MEOW
Talon · Jungle
14 / 8 / 15
55.8% KP
33,844
20.7% share
20,084g
286 CS · 7.9/m
TryhardEkko#Ekko
Aurora · Mid
16 / 5 / 15
59.6% KP
48,704
29.8% share
17,062g
209 CS · 5.8/m
Lemur 7cm#L99
Viktor · ADC
12 / 3 / 14
50% KP
43,127
26.4% share
19,049g
277 CS · 7.7/m
ZenDaR#EUNE
Amumu · Support
4 / 8 / 21
48.1% KP
13,971
8.6% share
12,888g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
