Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 64 days ago
2 / 1 / 1
K / D / A
21.4%
Kill participation
590.9
Damage / min
9,735g
388.4 gold / min
20
4 placed · 4 cleared
226
9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv 0l1ck0#urgot
Urgot · Top
9 / 6 / 2
37.9% KP
21,678
28% share
11,774g
200 CS · 8/m
Adam#RANK1
Ekko · Jungle
7 / 0 / 8
51.7% KP
16,818
21.7% share
13,607g
258 CS · 10.3/m
Baldric Montfort#420
Yone · Mid
4 / 5 / 2
20.7% KP
11,322
14.6% share
8,299g
166 CS · 6.6/m
HLE3p85rn708#ROGER
Jinx · ADC
5 / 1 / 6
37.9% KP
18,275
23.6% share
12,908g
257 CS · 10.3/m
qrucyfix#feet
Seraphine · Support
4 / 2 / 11
51.7% KP
9,465
12.2% share
8,302g
37 CS · 1.5/m
Red side
DefeatSideQuestNpc#COINS
Gnar · Top
4 / 9 / 1
35.7% KP
20,202
29.2% share
8,693g
146 CS · 5.8/m
Sacedelis#EUNE
Graves · Jungle
3 / 4 / 1
28.6% KP
10,640
15.4% share
10,299g
162 CS · 6.5/m
TryhardEkko#Ekko
Aurora · Mid
2 / 1 / 1
21.4% KP
14,811
21.4% share
9,735g
226 CS · 9/m
VALGAUSPURGAS123#멍청이CN
Kalista · ADC
5 / 9 / 0
35.7% KP
18,912
27.3% share
11,109g
211 CS · 8.4/m
StefanosAleksand#EUNE
Karma · Support
0 / 6 / 5
35.7% KP
4,586
6.6% share
6,104g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
