Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 62 days ago
9 / 5 / 3
K / D / A
66.7%
Kill participation
540.7
Damage / min
12,481g
511.2 gold / min
21
3 placed · 5 cleared
174
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathype me up adi#999
Shen · Top
4 / 6 / 7
61.1% KP
12,955
24.6% share
9,248g
132 CS · 5.4/m
TryhardEkko#Ekko
Viego · Jungle
9 / 5 / 3
66.7% KP
13,203
25.1% share
12,481g
174 CS · 7.1/m
A X R A#1 1
Sylas · Mid
3 / 7 / 3
33.3% KP
14,683
27.9% share
8,674g
169 CS · 6.9/m
nao jinguji#flow
Yunara · ADC
0 / 4 / 9
50% KP
6,693
12.7% share
9,167g
160 CS · 6.6/m
i miss all hook#Patte
Zilean · Support
2 / 3 / 9
61.1% KP
5,027
9.6% share
7,419g
38 CS · 1.6/m
Red side
VictoryGalați#77251
Jayce · Top
6 / 8 / 6
48% KP
26,432
27.2% share
10,386g
140 CS · 5.7/m
GabrychaBąk123#JDisa
Qiyana · Jungle
6 / 4 / 8
56% KP
17,935
18.5% share
13,285g
195 CS · 8/m
wfk#WAWA
Xerath · Mid
5 / 2 / 6
44% KP
16,810
17.3% share
10,652g
197 CS · 8.1/m
mute all random#EUNE
Kalista · ADC
6 / 3 / 6
48% KP
19,472
20.1% share
14,503g
242 CS · 9.9/m
Katulu#EUNE
Vel'Koz · Support
2 / 3 / 7
36% KP
16,372
16.9% share
7,591g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
