Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 62 days ago
6 / 4 / 4
K / D / A
45.5%
Kill participation
996
Damage / min
13,507g
416.9 gold / min
25
5 placed · 3 cleared
236
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS I V L A#GTP
Malphite · Top
2 / 4 / 16
51.4% KP
29,668
21.3% share
13,384g
215 CS · 6.6/m
FLAWS AND SINS#Adel
Graves · Jungle
9 / 7 / 8
48.6% KP
28,767
20.7% share
17,047g
287 CS · 8.9/m
Pan Pietruszka#Szpąt
Akali · Mid
9 / 4 / 7
45.7% KP
25,653
18.4% share
13,744g
244 CS · 7.5/m
kush uwu#DOINB
Corki · ADC
10 / 5 / 15
71.4% KP
37,751
27.1% share
18,622g
284 CS · 8.8/m
Rdtholar#EUNE
Rell · Support
5 / 2 / 25
85.7% KP
17,454
12.5% share
12,077g
21 CS · 0.6/m
Red side
DefeatTryhardEkko#Ekko
Aurora · Top
6 / 4 / 4
45.5% KP
32,270
35.7% share
13,507g
236 CS · 7.3/m
Toomaszek#EAST
Wukong · Jungle
7 / 6 / 8
68.2% KP
19,799
21.9% share
14,175g
243 CS · 7.5/m
raw milk deluxe#cow
Qiyana · Mid
4 / 7 / 6
45.5% KP
18,029
19.9% share
11,786g
217 CS · 6.7/m
sagittal wind#000
Yasuo · ADC
3 / 11 / 4
31.8% KP
13,174
14.6% share
12,889g
252 CS · 7.8/m
dj0lee#4776
Alistar · Support
2 / 7 / 10
54.5% KP
7,237
8% share
8,323g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
