Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 60 days ago
16 / 8 / 16
K / D / A
62.7%
Kill participation
1,347.2
Damage / min
18,367g
498.4 gold / min
25
4 placed · 6 cleared
238
6.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPan Pietruszka#Szpąt
Ambessa · Top
3 / 12 / 5
16.7% KP
18,490
11.6% share
12,679g
191 CS · 5.2/m
Doggy Swarm#4416
Zaahen · Jungle
9 / 12 / 12
43.8% KP
29,654
18.6% share
16,669g
255 CS · 6.9/m
MΙD Scripts#EUNE
Kassadin · Mid
14 / 9 / 13
56.3% KP
49,609
31.2% share
18,287g
208 CS · 5.6/m
AdamFekete#azjo
Kalista · ADC
20 / 8 / 10
62.5% KP
46,866
29.5% share
23,212g
337 CS · 9.1/m
uTRIPu#EUNE
Thresh · Support
2 / 10 / 28
62.5% KP
14,390
9% share
11,330g
25 CS · 0.7/m
Red side
VictoryzLo#GOAT
Pantheon · Top
11 / 10 / 20
60.8% KP
45,489
19.9% share
16,153g
239 CS · 6.5/m
AMON ZØDIAC#AVE
Karthus · Jungle
9 / 12 / 24
64.7% KP
63,568
27.8% share
19,361g
290 CS · 7.9/m
TryhardEkko#Ekko
Ekko · Mid
16 / 8 / 16
62.7% KP
49,646
21.7% share
18,367g
238 CS · 6.5/m
bibi in my team#bibi
Vayne · ADC
6 / 8 / 12
35.3% KP
29,224
12.8% share
16,196g
247 CS · 6.7/m
kktrorr#EUNE
Vel'Koz · Support
9 / 10 / 20
56.9% KP
40,639
17.8% share
13,065g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
