Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 59 days ago
13 / 5 / 7
K / D / A
83.3%
Kill participation
1,136.1
Damage / min
19,194g
513.9 gold / min
38
4 placed · 8 cleared
271
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNecromartin#Necro
Jayce · Top
7 / 7 / 7
41.2% KP
71,900
30.8% share
16,656g
340 CS · 9.1/m
Krowley#xoxo
Shaco · Jungle
7 / 5 / 14
61.8% KP
36,622
15.7% share
16,443g
296 CS · 7.9/m
tarnished#lunar
Ryze · Mid
12 / 6 / 7
55.9% KP
46,502
19.9% share
18,860g
335 CS · 9/m
NEON XXL#sta1
Ezreal · ADC
6 / 2 / 11
50% KP
65,441
28% share
18,224g
350 CS · 9.4/m
Hybrid#PTSD
Karma · Support
2 / 4 / 23
73.5% KP
12,958
5.6% share
11,222g
35 CS · 0.9/m
Red side
Defeatwildbear#w1ldb
Dr. Mundo · Top
1 / 3 / 3
16.7% KP
28,295
22.2% share
15,982g
336 CS · 9/m
TryhardEkko#Ekko
Ekko · Jungle
13 / 5 / 7
83.3% KP
42,432
33.2% share
19,194g
271 CS · 7.3/m
mihos#1v9
Sylas · Mid
8 / 10 / 6
58.3% KP
31,808
24.9% share
15,166g
261 CS · 7/m
Aurelion Biber#EUNE
Xayah · ADC
0 / 9 / 5
20.8% KP
15,331
12% share
14,122g
321 CS · 8.6/m
Kolton#2115
Bard · Support
2 / 7 / 10
50% KP
9,776
7.7% share
10,970g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
