Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 57 days ago
10 / 6 / 2
K / D / A
66.7%
Kill participation
1,056.1
Damage / min
15,629g
505.5 gold / min
33
5 placed · 5 cleared
253
8.2 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOutsider#OPC
Urgot · Top
14 / 4 / 6
55.6% KP
37,774
29.4% share
15,947g
248 CS · 8/m
L9 Myκys#EUNE
Quinn · Jungle
14 / 5 / 8
61.1% KP
38,418
29.9% share
18,642g
249 CS · 8.1/m
Salee#SALE1
Galio · Mid
2 / 3 / 14
44.4% KP
18,836
14.7% share
10,737g
177 CS · 5.7/m
GrubyTypOdWizji#Gruby
Swain · ADC
6 / 4 / 16
61.1% KP
27,209
21.2% share
15,716g
221 CS · 7.1/m
KarmaIsByMySide#Karma
Yuumi · Support
0 / 2 / 24
66.7% KP
6,325
4.9% share
9,080g
11 CS · 0.4/m
Red side
DefeatDhxly#02239
Jax · Top
3 / 9 / 2
27.8% KP
13,924
16.5% share
10,341g
186 CS · 6/m
TryhardEkko#Ekko
Ekko · Jungle
10 / 6 / 2
66.7% KP
32,650
38.7% share
15,629g
253 CS · 8.2/m
raw milk deluxe#cow
Malzahar · Mid
0 / 9 / 6
33.3% KP
14,662
17.4% share
10,699g
263 CS · 8.5/m
hussars meretrix#EUNE
Sylas · ADC
4 / 7 / 5
50% KP
16,664
19.7% share
11,518g
189 CS · 6.1/m
SARAJEVO SAFARI#SRB
Lulu · Support
1 / 5 / 14
83.3% KP
6,563
7.8% share
8,467g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
