Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 52 days ago
5 / 7 / 11
K / D / A
55.2%
Kill participation
679.2
Damage / min
13,577g
450.3 gold / min
30
2 placed · 7 cleared
225
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJD Arturek#gasze
Camille · Top
9 / 5 / 8
38.6% KP
34,416
24.2% share
14,236g
233 CS · 7.7/m
stoczyłem sie#feet
Rengar · Jungle
6 / 10 / 11
38.6% KP
25,053
17.6% share
13,054g
204 CS · 6.8/m
Galați#77251
Akali · Mid
18 / 2 / 11
65.9% KP
42,074
29.6% share
17,380g
245 CS · 8.1/m
Coled#EUNE
Akshan · ADC
10 / 5 / 11
47.7% KP
32,728
23% share
15,368g
209 CS · 6.9/m
12345#ari
Leona · Support
1 / 7 / 17
40.9% KP
7,890
5.6% share
8,706g
27 CS · 0.9/m
Red side
DefeatCoatpustmain#Main
K'Sante · Top
3 / 8 / 9
41.4% KP
25,575
22.1% share
10,647g
224 CS · 7.4/m
TryhardEkko#Ekko
Ekko · Jungle
5 / 7 / 11
55.2% KP
20,479
17.7% share
13,577g
225 CS · 7.5/m
The Sober Arc#EUNE
Cassiopeia · Mid
3 / 10 / 9
41.4% KP
19,068
16.5% share
10,089g
178 CS · 5.9/m
Ssizhu#Woof
Naafiri · ADC
16 / 9 / 8
82.8% KP
33,739
29.1% share
17,471g
213 CS · 7.1/m
Regnum#EUNE1
Shaco · Support
2 / 10 / 16
62.1% KP
17,019
14.7% share
9,534g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
