Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 50 days ago
15 / 4 / 16
K / D / A
63.3%
Kill participation
1,540.8
Damage / min
21,306g
574 gold / min
29
2 placed · 3 cleared
291
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatadiShow#GRIND
Tryndamere · Top
11 / 12 / 2
35.1% KP
44,400
26.2% share
18,354g
309 CS · 8.3/m
Rdtholar#EUNE
Maokai · Jungle
3 / 8 / 11
37.8% KP
24,094
14.2% share
12,313g
180 CS · 4.8/m
gifteduser54#TR77
Syndra · Mid
8 / 8 / 7
40.5% KP
31,528
18.6% share
14,531g
238 CS · 6.4/m
mute all random#EUNE
Yunara · ADC
15 / 11 / 5
54.1% KP
64,397
38% share
22,311g
316 CS · 8.5/m
Kronch#Him
Taric · Support
0 / 10 / 20
54.1% KP
5,060
3% share
10,387g
23 CS · 0.6/m
Red side
Victorywilhelm grub#3101
K'Sante · Top
12 / 5 / 9
42.9% KP
33,179
17.1% share
16,378g
210 CS · 5.7/m
TryhardEkko#Ekko
Ekko · Jungle
15 / 4 / 16
63.3% KP
57,188
29.5% share
21,306g
291 CS · 7.8/m
Adelin#SCAR
LeBlanc · Mid
12 / 11 / 7
38.8% KP
35,686
18.4% share
17,219g
232 CS · 6.3/m
nonchalant adam#kret
Ezreal · ADC
7 / 12 / 17
49% KP
46,044
23.8% share
18,789g
275 CS · 7.4/m
Terrashape#ixtal
Bard · Support
3 / 5 / 25
57.1% KP
21,449
11.1% share
12,553g
55 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
