Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 50 days ago
10 / 10 / 14
K / D / A
85.7%
Kill participation
1,094.4
Damage / min
14,758g
468 gold / min
29
2 placed · 7 cleared
189
6 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymihos#1v9
Akali · Top
7 / 3 / 7
37.8% KP
26,136
16.4% share
12,391g
207 CS · 6.6/m
GOATTOUZ#GOAT
Diana · Jungle
3 / 7 / 12
40.5% KP
15,754
9.9% share
13,618g
261 CS · 8.3/m
dodonadodo#int
Yasuo · Mid
23 / 4 / 8
83.8% KP
74,768
47% share
23,504g
301 CS · 9.5/m
WaKaRaNeR#EUNE
Kog'Maw · ADC
3 / 8 / 5
21.6% KP
33,985
21.4% share
12,176g
236 CS · 7.5/m
Peto#noob
Rakan · Support
1 / 6 / 21
59.5% KP
8,287
5.2% share
9,663g
30 CS · 1/m
Red side
DefeatMagikarpi#EUNE
Dr. Mundo · Top
5 / 3 / 7
42.9% KP
27,422
24.6% share
13,946g
236 CS · 7.5/m
TryhardEkko#Ekko
Ekko · Jungle
10 / 10 / 14
85.7% KP
34,511
30.9% share
14,758g
189 CS · 6/m
Doak#Drogy
Garen · Mid
3 / 9 / 3
21.4% KP
13,136
11.8% share
11,304g
247 CS · 7.8/m
David z Liberce#DAVID
Caitlyn · ADC
3 / 6 / 12
53.6% KP
21,623
19.4% share
12,770g
234 CS · 7.4/m
xiaobaopyke#zz1
Pyke · Support
7 / 9 / 13
71.4% KP
14,900
13.4% share
10,657g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
