Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 50 days ago
7 / 6 / 11
K / D / A
72%
Kill participation
746.6
Damage / min
15,567g
472.9 gold / min
39
3 placed · 11 cleared
244
7.4 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Shy Riven#EUNE
Trundle · Top
5 / 6 / 10
62.5% KP
21,049
19.2% share
13,489g
281 CS · 8.5/m
CannotZΞDEnough#EUNE
Qiyana · Jungle
8 / 4 / 6
58.3% KP
27,990
25.5% share
15,637g
267 CS · 8.1/m
Hjalte2#EUNE
Orianna · Mid
3 / 3 / 11
58.3% KP
28,982
26.4% share
14,338g
325 CS · 9.9/m
UnknownRandom#5918
Lissandra · ADC
6 / 7 / 5
45.8% KP
25,988
23.7% share
12,970g
235 CS · 7.1/m
xiaobaopyke#zz1
Shen · Support
2 / 5 / 11
54.2% KP
5,598
5.1% share
8,604g
42 CS · 1.3/m
Red side
Victorywilhelm grub#3101
Olaf · Top
5 / 7 / 3
32% KP
20,199
16.6% share
15,194g
300 CS · 9.1/m
TryhardEkko#Ekko
Ekko · Jungle
7 / 6 / 11
72% KP
24,575
20.3% share
15,567g
244 CS · 7.4/m
我是同性戀#larp
Veigar · Mid
6 / 3 / 11
68% KP
39,186
32.3% share
16,102g
288 CS · 8.7/m
EnVyPeaceful#420
Katarina · ADC
4 / 4 / 12
64% KP
28,359
23.4% share
15,553g
199 CS · 6/m
Sythal#1337
Nautilus · Support
3 / 4 / 13
64% KP
9,018
7.4% share
10,397g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
