Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 49 days ago
8 / 3 / 11
K / D / A
70.4%
Kill participation
1,183.9
Damage / min
12,514g
538.2 gold / min
11
2 placed · 1 cleared
176
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClassless#65961
Volibear · Top
3 / 3 / 4
58.3% KP
16,630
29.5% share
10,184g
227 CS · 9.8/m
nonchalant adam#kret
Talon · Jungle
5 / 5 / 1
50% KP
12,386
22% share
10,567g
183 CS · 7.9/m
12345#ari
Qiyana · Mid
3 / 9 / 2
41.7% KP
16,721
29.7% share
8,494g
181 CS · 7.8/m
Shining Idol#sugar
Seraphine · ADC
1 / 5 / 4
41.7% KP
7,313
13% share
7,163g
138 CS · 5.9/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Zilean · Support
0 / 5 / 6
50% KP
3,274
5.8% share
5,431g
15 CS · 0.6/m
Red side
VictoryYou are Both Bad#EUNE
Yorick · Top
2 / 4 / 4
22.2% KP
12,559
15.8% share
8,958g
180 CS · 7.7/m
TryhardEkko#Ekko
Ekko · Jungle
8 / 3 / 11
70.4% KP
27,525
34.6% share
12,514g
176 CS · 7.6/m
Ahri Z Warszawy#AZU
Ahri · Mid
8 / 0 / 4
44.4% KP
16,365
20.5% share
11,496g
209 CS · 9/m
gifteduser54#TR77
Draven · ADC
9 / 1 / 5
51.9% KP
18,428
23.1% share
14,203g
198 CS · 8.5/m
Hypsed#EUNE
Nautilus · Support
0 / 4 / 9
33.3% KP
4,767
6% share
6,313g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
