Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 47 days ago
6 / 1 / 14
K / D / A
44.4%
Kill participation
1,097.9
Damage / min
11,864g
400.8 gold / min
25
5 placed · 2 cleared
218
7.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTryhardEkko#Ekko
Ekko · Top
6 / 1 / 14
44.4% KP
32,497
20.7% share
11,864g
218 CS · 7.4/m
osetikaplare#EUNE
Lee Sin · Jungle
10 / 3 / 16
57.8% KP
31,712
20.2% share
13,530g
159 CS · 5.4/m
Coled#EUNE
Katarina · Mid
16 / 8 / 7
51.1% KP
44,061
28.1% share
16,868g
229 CS · 7.7/m
Byqqu#EUNE
Aurelion Sol · ADC
7 / 8 / 18
55.6% KP
33,706
21.5% share
14,083g
213 CS · 7.2/m
tolis#EUNΕ
Nami · Support
6 / 6 / 20
57.8% KP
14,878
9.5% share
9,931g
24 CS · 0.8/m
Red side
DefeatGalați#77251
Yone · Top
4 / 9 / 7
42.3% KP
29,662
25.5% share
12,201g
208 CS · 7/m
Paresz14#6666
Cho'Gath · Jungle
5 / 12 / 6
42.3% KP
23,136
19.9% share
11,380g
184 CS · 6.2/m
nerdy asian girl#cute
Zilean · Mid
6 / 5 / 9
57.7% KP
16,364
14% share
12,287g
202 CS · 6.8/m
eunedog#dog1
Irelia · ADC
8 / 11 / 7
57.7% KP
32,913
28.3% share
15,789g
276 CS · 9.3/m
M4STER B4ITER#MYLAN
Senna · Support
3 / 8 / 12
57.7% KP
14,398
12.4% share
10,110g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
