Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 46 days ago
7 / 7 / 2
K / D / A
37.5%
Kill participation
647.7
Damage / min
13,306g
435.3 gold / min
39
4 placed · 7 cleared
188
6.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCarve a path#EUNE
Darius · Top
9 / 6 / 9
47.4% KP
23,118
19.2% share
15,757g
239 CS · 7.8/m
Adam#RANK1
Ekko · Jungle
17 / 2 / 7
63.2% KP
34,875
29% share
17,092g
255 CS · 8.3/m
DYR#2929
Lux · Mid
4 / 7 / 6
26.3% KP
14,736
12.2% share
10,637g
185 CS · 6.1/m
1000ー7#でェア
Yunara · ADC
5 / 7 / 11
42.1% KP
35,667
29.6% share
16,383g
278 CS · 9.1/m
KlonG#EUNE
Janna · Support
3 / 2 / 25
73.7% KP
11,999
10% share
10,915g
31 CS · 1/m
Red side
DefeatAlpha Theta#EUNE
Vayne · Top
4 / 8 / 5
37.5% KP
25,957
30% share
12,234g
233 CS · 7.6/m
TryhardEkko#Ekko
Sylas · Jungle
7 / 7 / 2
37.5% KP
19,797
22.9% share
13,306g
188 CS · 6.2/m
Exehel#EUNE
Yone · Mid
6 / 12 / 4
41.7% KP
22,391
25.9% share
11,751g
231 CS · 7.6/m
PISSPLAYER22#EUNE
Riven · ADC
3 / 4 / 6
37.5% KP
11,456
13.2% share
14,111g
257 CS · 8.4/m
uTRIPu#EUNE
Thresh · Support
4 / 7 / 6
41.7% KP
6,980
8.1% share
9,749g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
