Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 46 days ago
5 / 7 / 6
K / D / A
24.4%
Kill participation
791.5
Damage / min
9,968g
409.4 gold / min
11
4 placed · 1 cleared
143
5.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathello kolofou#whoam
Camille · Top
13 / 6 / 3
69.6% KP
29,518
33% share
14,199g
180 CS · 7.4/m
BMW M2#BMW
Jarvan IV · Jungle
0 / 12 / 6
26.1% KP
13,620
15.2% share
7,570g
131 CS · 5.4/m
Adam#RANK1
Ekko · Mid
4 / 9 / 4
34.8% KP
17,791
19.9% share
7,628g
129 CS · 5.3/m
gifteduser54#TR77
Draven · ADC
2 / 11 / 4
26.1% KP
17,030
19.1% share
8,799g
149 CS · 6.1/m
toxar1#gaga
Singed · Support
4 / 7 / 11
65.2% KP
11,437
12.8% share
8,351g
37 CS · 1.5/m
Red side
VictoryTheTiltedIPotato#UNOWN
Rumble · Top
5 / 10 / 2
15.6% KP
23,085
20.8% share
9,372g
154 CS · 6.3/m
Doggy Swarm#4416
Zaahen · Jungle
4 / 1 / 5
20% KP
10,333
9.3% share
10,204g
200 CS · 8.2/m
TryhardEkko#Ekko
Aurora · Mid
5 / 7 / 6
24.4% KP
19,274
17.3% share
9,968g
143 CS · 5.9/m
Radi prai truba#truba
Samira · ADC
26 / 3 / 4
66.7% KP
47,336
42.6% share
19,159g
197 CS · 8.1/m
Frenkiee#EUNE
Nautilus · Support
5 / 2 / 17
48.9% KP
11,183
10.1% share
9,018g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
