Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 45 days ago
7 / 5 / 2
K / D / A
69.2%
Kill participation
885.6
Damage / min
9,636g
396.8 gold / min
20
4 placed · 4 cleared
186
7.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypui de drac#7394
Akali · Top
1 / 1 / 9
34.5% KP
18,902
18.7% share
10,070g
236 CS · 9.7/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
11 / 5 / 8
65.5% KP
32,271
31.9% share
12,312g
162 CS · 6.7/m
LncL#Daisy
LeBlanc · Mid
7 / 5 / 7
48.3% KP
23,467
23.2% share
9,070g
129 CS · 5.3/m
A1M#EUNE
Kalista · ADC
8 / 2 / 5
44.8% KP
22,452
22.2% share
15,312g
241 CS · 9.9/m
13ReasonsWhy#2074
Janna · Support
2 / 0 / 17
65.5% KP
4,120
4.1% share
7,206g
20 CS · 0.8/m
Red side
Defeatterelep#Myth
Ornn · Top
0 / 5 / 1
7.7% KP
9,513
15.1% share
7,112g
180 CS · 7.4/m
MultiMatum#Covet
Wukong · Jungle
2 / 9 / 3
38.5% KP
12,491
19.9% share
7,829g
131 CS · 5.4/m
TryhardEkko#Ekko
Ekko · Mid
7 / 5 / 2
69.2% KP
21,505
34.2% share
9,636g
186 CS · 7.7/m
tomi#トミスラヴ
Yunara · ADC
3 / 3 / 2
38.5% KP
14,351
22.8% share
11,521g
211 CS · 8.7/m
Byqqu#EUNE
Zilean · Support
1 / 7 / 4
38.5% KP
5,029
8% share
5,966g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
