Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 44 days ago
12 / 6 / 5
K / D / A
58.6%
Kill participation
1,424.2
Damage / min
13,353g
481.2 gold / min
15
3 placed · 2 cleared
193
7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTomíno1#bagr
Ornn · Top
2 / 3 / 15
58.6% KP
29,271
23.7% share
9,793g
182 CS · 6.6/m
Ben 10 Dyr#R 1
Master Yi · Jungle
11 / 7 / 6
58.6% KP
27,514
22.3% share
13,757g
175 CS · 6.3/m
TryhardEkko#Ekko
Ekko · Mid
12 / 6 / 5
58.6% KP
39,521
32% share
13,353g
193 CS · 7/m
ThroatTitan#DEEP
Seraphine · ADC
1 / 6 / 14
51.7% KP
18,377
14.9% share
10,935g
231 CS · 8.3/m
ŻydowskiPomiot#JGP
Alistar · Support
3 / 6 / 16
65.5% KP
8,879
7.2% share
7,997g
24 CS · 0.9/m
Red side
Victoryfilip88sesak#EUNE
Nasus · Top
5 / 6 / 4
33.3% KP
28,245
25.4% share
12,330g
217 CS · 7.8/m
Fame#2424
Trundle · Jungle
6 / 5 / 12
66.7% KP
17,718
15.9% share
14,444g
221 CS · 8/m
sld sapnu puás#EUNE
Sylas · Mid
5 / 6 / 7
44.4% KP
26,567
23.9% share
12,162g
204 CS · 7.4/m
mute all random#EUNE
Kalista · ADC
10 / 5 / 4
51.9% KP
30,289
27.2% share
16,066g
255 CS · 9.2/m
KlonG#EUNE
Nautilus · Support
1 / 7 / 15
59.3% KP
8,486
7.6% share
8,613g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
