Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 43 days ago
12 / 4 / 8
K / D / A
55.6%
Kill participation
1,118.5
Damage / min
15,374g
504.6 gold / min
22
5 placed · 2 cleared
238
7.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCarve a path#EUNE
Darius · Top
6 / 7 / 2
44.4% KP
17,416
21.4% share
12,900g
240 CS · 7.9/m
machete#6101
Rengar · Jungle
5 / 7 / 1
33.3% KP
18,339
22.5% share
12,970g
216 CS · 7.1/m
ElectricRaccoon#Racc
Kennen · Mid
4 / 7 / 0
22.2% KP
20,190
24.8% share
13,076g
271 CS · 8.9/m
Nowi#Zoo
Xayah · ADC
0 / 9 / 3
16.7% KP
16,263
20% share
11,675g
270 CS · 8.9/m
불 속으로 몸을 던져라#인종차별
Poppy · Support
3 / 6 / 2
27.8% KP
9,173
11.3% share
8,396g
30 CS · 1/m
Red side
VictoryDontTryToBeatMe#EUNE
Teemo · Top
3 / 10 / 5
22.2% KP
25,180
21% share
12,390g
227 CS · 7.5/m
Acrozo#0001
Wukong · Jungle
7 / 2 / 11
50% KP
21,330
17.8% share
14,749g
233 CS · 7.6/m
TryhardEkko#Ekko
Aurora · Mid
12 / 4 / 8
55.6% KP
34,076
28.4% share
15,374g
238 CS · 7.8/m
M26ZB#MEOW
Kalista · ADC
12 / 2 / 7
52.8% KP
31,426
26.2% share
17,601g
285 CS · 9.4/m
poison but tasty#supp
Renata Glasc · Support
2 / 0 / 26
77.8% KP
7,956
6.6% share
10,471g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
