Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 43 days ago
9 / 4 / 10
K / D / A
54.3%
Kill participation
1,025.5
Damage / min
17,545g
591.1 gold / min
37
4 placed · 6 cleared
251
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIRL TFT#EUNE
Tryndamere · Top
3 / 5 / 6
47.4% KP
14,990
21.1% share
11,462g
223 CS · 7.5/m
Ben 10 Dyr#R 1
Udyr · Jungle
5 / 6 / 2
36.8% KP
5,359
7.5% share
11,957g
202 CS · 6.8/m
Walking Dragon#EUNE
Aurelion Sol · Mid
4 / 8 / 4
42.1% KP
15,828
22.3% share
12,003g
244 CS · 8.2/m
Spiky#ezz
Vladimir · ADC
4 / 7 / 10
73.7% KP
25,244
35.6% share
13,800g
270 CS · 9.1/m
Outsider#OPC
Camille · Support
3 / 9 / 4
36.8% KP
9,577
13.5% share
9,774g
35 CS · 1.2/m
Red side
VictoryAyikoe#Aiiki
Poppy · Top
1 / 4 / 8
25.7% KP
13,089
10.8% share
9,519g
148 CS · 5/m
TryhardEkko#Ekko
Jayce · Jungle
9 / 4 / 10
54.3% KP
30,439
25.2% share
17,545g
251 CS · 8.5/m
jojo#Lux
Lissandra · Mid
15 / 2 / 7
62.9% KP
38,392
31.8% share
17,083g
244 CS · 8.2/m
Nowi#Zoo
Xayah · ADC
7 / 5 / 9
45.7% KP
33,222
27.5% share
16,067g
272 CS · 9.2/m
Stifi#Bomba
Leona · Support
3 / 4 / 10
37.1% KP
5,684
4.7% share
9,391g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
