Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 41 days ago
6 / 1 / 8
K / D / A
43.8%
Kill participation
646.7
Damage / min
11,884g
524.7 gold / min
27
6 placed · 3 cleared
204
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrigsherren#Ass12
Mordekaiser · Top
2 / 10 / 1
25% KP
23,155
28.1% share
7,396g
114 CS · 5/m
ŻelaznaŁyda#EUNE
Nidalee · Jungle
1 / 6 / 2
25% KP
11,714
14.2% share
7,205g
126 CS · 5.6/m
シャオルマ#シャオルマ
Zed · Mid
4 / 5 / 1
41.7% KP
14,257
17.3% share
8,991g
168 CS · 7.4/m
tomi#トミスラヴ
Yunara · ADC
2 / 5 / 2
33.3% KP
23,349
28.4% share
9,597g
194 CS · 8.6/m
Rock#surf
Lulu · Support
3 / 6 / 3
50% KP
9,859
12% share
6,326g
16 CS · 0.7/m
Red side
Victoryokolop123#EUNE
Renekton · Top
6 / 2 / 6
37.5% KP
16,512
19.6% share
9,798g
163 CS · 7.2/m
TryhardEkko#Ekko
Diana · Jungle
6 / 1 / 8
43.8% KP
14,648
17.3% share
11,884g
204 CS · 9/m
ALMIGHTY SOSA#300
Qiyana · Mid
11 / 3 / 6
53.1% KP
29,692
35.2% share
12,411g
186 CS · 8.2/m
Jirzed#2929
Yone · ADC
8 / 4 / 5
40.6% KP
15,353
18.2% share
11,346g
162 CS · 7.2/m
femboy pet#meow
Soraka · Support
1 / 2 / 19
62.5% KP
8,244
9.8% share
7,819g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
