Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 40 days ago
6 / 3 / 7
K / D / A
34.2%
Kill participation
709.1
Damage / min
12,108g
496.2 gold / min
12
4 placed · 1 cleared
193
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatadiShow#GRIND
Tryndamere · Top
4 / 13 / 2
42.9% KP
14,462
18.6% share
9,569g
180 CS · 7.4/m
DesperateZed#Zed
Zed · Jungle
1 / 10 / 5
42.9% KP
18,718
24.1% share
8,016g
155 CS · 6.4/m
eunedog#dog1
Akali · Mid
6 / 6 / 4
71.4% KP
26,863
34.6% share
9,684g
161 CS · 6.6/m
Stålis#Bomba
Ziggs · ADC
2 / 5 / 1
21.4% KP
12,974
16.7% share
9,653g
200 CS · 8.2/m
SoldierKillJoy#Moo
Alistar · Support
1 / 4 / 4
35.7% KP
4,631
6% share
5,684g
18 CS · 0.7/m
Red side
VictoryBloodOnTheYeezys#XTCY
Aatrox · Top
17 / 1 / 3
52.6% KP
41,206
39.7% share
15,204g
241 CS · 9.9/m
정글 킹 악센트#니달리
Lee Sin · Jungle
8 / 6 / 12
52.6% KP
20,902
20.1% share
11,978g
157 CS · 6.4/m
Ikebana#生け花
Cassiopeia · Mid
6 / 2 / 6
31.6% KP
20,878
20.1% share
10,820g
195 CS · 8/m
TryhardEkko#Ekko
Ekko · ADC
6 / 3 / 7
34.2% KP
17,302
16.7% share
12,108g
193 CS · 7.9/m
AOEsalmonella#MOM
Soraka · Support
1 / 2 / 15
42.1% KP
3,582
3.4% share
7,419g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
