Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 40 days ago
11 / 4 / 8
K / D / A
57.6%
Kill participation
958.9
Damage / min
11,193g
458.1 gold / min
19
5 placed · 3 cleared
175
7.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIMR TTV#Chall
Trundle · Top
3 / 9 / 2
29.4% KP
15,146
24.2% share
8,313g
159 CS · 6.5/m
Assalam alaikum#TSIK
Lee Sin · Jungle
8 / 5 / 2
58.8% KP
14,862
23.7% share
12,389g
189 CS · 7.7/m
choco#eunak
Zilean · Mid
2 / 5 / 4
35.3% KP
12,491
19.9% share
8,788g
183 CS · 7.5/m
Funkaj#9041
Sivir · ADC
4 / 7 / 5
52.9% KP
15,037
24% share
10,990g
208 CS · 8.5/m
Roan#나르다
Karma · Support
0 / 7 / 9
52.9% KP
5,142
8.2% share
6,524g
26 CS · 1.1/m
Red side
VictoryPaolo Maldini#C1R1
Darius · Top
7 / 3 / 7
42.4% KP
15,536
17.4% share
13,283g
238 CS · 9.7/m
stoczyłem sie#feet
Rengar · Jungle
8 / 4 / 6
42.4% KP
20,916
23.4% share
10,886g
184 CS · 7.5/m
TryhardEkko#Ekko
Ekko · Mid
11 / 4 / 8
57.6% KP
23,429
26.2% share
11,193g
175 CS · 7.2/m
Kobila#EUNE
Seraphine · ADC
6 / 3 / 17
69.7% KP
21,705
24.2% share
12,874g
209 CS · 8.6/m
knifeplay#lulu
Yuumi · Support
1 / 3 / 23
72.7% KP
7,944
8.9% share
7,589g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
