Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 40 days ago
11 / 4 / 8
K / D / A
43.2%
Kill participation
1,187.2
Damage / min
15,501g
433 gold / min
39
5 placed · 12 cleared
256
7.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBloodOnTheYeezys#XTCY
Aatrox · Top
10 / 12 / 7
43.6% KP
42,546
27.8% share
16,238g
248 CS · 6.9/m
Galați#77251
Qiyana · Jungle
15 / 5 / 10
64.1% KP
45,399
29.7% share
21,878g
274 CS · 7.7/m
SamsungWorldCZ#8127
Ahri · Mid
2 / 9 / 19
53.8% KP
26,688
17.5% share
12,721g
248 CS · 6.9/m
Kokushibo#hold1
Tristana · ADC
11 / 9 / 6
43.6% KP
25,065
16.4% share
18,056g
255 CS · 7.1/m
Cant Touch Dis#EUNE
Blitzcrank · Support
1 / 9 / 21
56.4% KP
13,147
8.6% share
10,334g
30 CS · 0.8/m
Red side
VictoryStefanosAleksand#EUNE
Irelia · Top
7 / 8 / 9
36.4% KP
31,914
18.6% share
16,549g
287 CS · 8/m
Aleksa#MID
Lee Sin · Jungle
6 / 6 / 9
34.1% KP
20,626
12% share
14,709g
251 CS · 7/m
TryhardEkko#Ekko
Aurora · Mid
11 / 4 / 8
43.2% KP
42,502
24.8% share
15,501g
256 CS · 7.2/m
I spit#uwuu
Corki · ADC
20 / 12 / 5
56.8% KP
71,849
41.9% share
22,474g
274 CS · 7.7/m
AOEsalmonella#MOM
Soraka · Support
0 / 9 / 29
65.9% KP
4,702
2.7% share
11,094g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
