Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 39 days ago
12 / 5 / 3
K / D / A
60%
Kill participation
1,203.1
Damage / min
16,913g
482.1 gold / min
21
3 placed · 6 cleared
268
7.6 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMamChatRestricta#rep
Azir · Top
8 / 1 / 6
42.4% KP
49,651
32.2% share
18,318g
335 CS · 9.5/m
A1ex#monki
Wukong · Jungle
12 / 8 / 4
48.5% KP
29,216
18.9% share
15,788g
230 CS · 6.6/m
Mr Duzy Kogut#BLACK
Ahri · Mid
5 / 5 / 7
36.4% KP
33,734
21.9% share
13,380g
279 CS · 8/m
Tinas Puppy#Tina
Xayah · ADC
8 / 5 / 10
54.5% KP
31,358
20.3% share
16,574g
317 CS · 9/m
ΦOYΡΝΑΡΗΣ#PSOMI
Nautilus · Support
0 / 6 / 19
57.6% KP
10,310
6.7% share
10,209g
34 CS · 1/m
Red side
VictoryFederals1#3520
Nasus · Top
2 / 8 / 3
20% KP
14,362
12.5% share
15,772g
306 CS · 8.7/m
VODKAWHISKEY911#2001
Talon · Jungle
6 / 4 / 7
52% KP
18,814
16.4% share
15,499g
290 CS · 8.3/m
TryhardEkko#Ekko
Ekko · Mid
12 / 5 / 3
60% KP
42,208
36.8% share
16,913g
268 CS · 7.6/m
Peter Parker#4526
Draven · ADC
5 / 8 / 5
40% KP
25,983
22.7% share
17,361g
313 CS · 8.9/m
Slezy#SIAB
Karma · Support
0 / 8 / 14
56% KP
13,317
11.6% share
9,890g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
