Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 38 days ago
18 / 6 / 10
K / D / A
59.6%
Kill participation
1,577.6
Damage / min
24,002g
580.2 gold / min
47
4 placed · 14 cleared
330
8 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatコトアマツカミ#ツツツ
Irelia · Top
11 / 11 / 12
63.9% KP
51,567
27.8% share
21,266g
365 CS · 8.8/m
HYK HYUNKEL#994
Elise · Jungle
10 / 9 / 4
38.9% KP
41,205
22.2% share
16,736g
247 CS · 6/m
Aragorn 101#EUNE
Xerath · Mid
12 / 7 / 5
47.2% KP
56,797
30.6% share
20,682g
335 CS · 8.1/m
Gh4sstly#EUNE
Jhin · ADC
1 / 9 / 11
33.3% KP
21,042
11.3% share
16,217g
264 CS · 6.4/m
tachyon#ftl
Blitzcrank · Support
2 / 11 / 18
55.6% KP
15,024
8.1% share
11,465g
20 CS · 0.5/m
Red side
VictoryDdragoD#EUNE
Locke · Top
7 / 10 / 12
40.4% KP
22,858
13.5% share
15,973g
239 CS · 5.8/m
szolim#meow
Talon · Jungle
7 / 4 / 13
42.6% KP
32,411
19.2% share
18,345g
298 CS · 7.2/m
Mithard#EUNE
Zed · Mid
13 / 8 / 8
44.7% KP
43,680
25.9% share
19,977g
271 CS · 6.6/m
TryhardEkko#Ekko
Ekko · ADC
18 / 6 / 10
59.6% KP
65,260
38.7% share
24,002g
330 CS · 8/m
L V N T#1v9
Soraka · Support
2 / 8 / 31
70.2% KP
4,503
2.7% share
12,964g
30 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
