Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 38 days ago
8 / 4 / 1
K / D / A
36%
Kill participation
523.9
Damage / min
12,840g
429.9 gold / min
21
2 placed · 5 cleared
220
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRANK1#PRRR
Fiora · Top
9 / 6 / 3
48% KP
26,534
34.3% share
14,034g
210 CS · 7/m
TryhardEkko#Ekko
Ekko · Jungle
8 / 4 / 1
36% KP
15,648
20.2% share
12,840g
220 CS · 7.4/m
CiemnoStrasznie#EUNE
Annie · Mid
0 / 9 / 5
20% KP
10,865
14% share
8,223g
172 CS · 5.8/m
wiktor#pluje
Kog'Maw · ADC
7 / 9 / 5
48% KP
21,484
27.7% share
13,821g
252 CS · 8.4/m
AOEsalmonella#MOM
Soraka · Support
1 / 5 / 8
36% KP
2,911
3.8% share
7,845g
37 CS · 1.2/m
Red side
VictoryLWXXXXXXXXXXXXXX#EUNE
Jayce · Top
3 / 7 / 10
39.4% KP
22,225
24.1% share
13,174g
262 CS · 8.8/m
Zorby#zzzz
Lee Sin · Jungle
7 / 1 / 8
45.5% KP
13,184
14.3% share
14,015g
232 CS · 7.8/m
J0HN KIRIAK0U#humus
Qiyana · Mid
10 / 1 / 12
66.7% KP
28,243
30.6% share
15,682g
237 CS · 7.9/m
eunedog#dog1
Yunara · ADC
10 / 8 / 7
51.5% KP
20,218
21.9% share
16,849g
227 CS · 7.6/m
xiaobaopyke#zz1
Nautilus · Support
3 / 8 / 13
48.5% KP
8,411
9.1% share
9,184g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
