Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 36 days ago
19 / 4 / 12
K / D / A
60.8%
Kill participation
1,326.4
Damage / min
19,490g
605.6 gold / min
25
3 placed · 3 cleared
237
7.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRiperios#EUNE
Sion · Top
3 / 10 / 10
40.6% KP
25,365
16.9% share
13,825g
267 CS · 8.3/m
heartache#alop
Evelynn · Jungle
10 / 13 / 6
50% KP
31,411
20.9% share
13,571g
163 CS · 5.1/m
so basically#xXx
Yasuo · Mid
6 / 9 / 10
50% KP
33,858
22.6% share
13,124g
230 CS · 7.1/m
CHARON1#NiKKE
Draven · ADC
13 / 10 / 10
71.9% KP
46,968
31.3% share
20,741g
243 CS · 7.6/m
poison but tasty#supp
Leona · Support
0 / 9 / 28
87.5% KP
12,457
8.3% share
9,769g
32 CS · 1/m
Red side
Victorynappisilmä#yasuo
Ambessa · Top
5 / 8 / 11
31.4% KP
29,967
18.6% share
11,570g
177 CS · 5.5/m
GOATTOUZ#GOAT
Cho'Gath · Jungle
7 / 5 / 16
45.1% KP
21,507
13.4% share
13,948g
223 CS · 6.9/m
TryhardEkko#Ekko
Ekko · Mid
19 / 4 / 12
60.8% KP
42,687
26.5% share
19,490g
237 CS · 7.4/m
heaven knows#EUNE
Kai'Sa · ADC
13 / 8 / 15
54.9% KP
53,779
33.4% share
21,165g
241 CS · 7.5/m
Zverev#17022
Pyke · Support
7 / 8 / 16
45.1% KP
13,124
8.1% share
12,575g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
