Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 36 days ago
22 / 5 / 10
K / D / A
59.3%
Kill participation
1,726.1
Damage / min
20,341g
560.1 gold / min
18
3 placed · 2 cleared
285
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliada#liada
Illaoi · Top
8 / 11 / 9
54.8% KP
50,134
28.6% share
16,377g
303 CS · 8.3/m
HYK HYUNKEL#994
Elise · Jungle
7 / 14 / 6
41.9% KP
28,801
16.4% share
14,459g
213 CS · 5.9/m
Ferda Feedič#INT
Zeri · Mid
12 / 8 / 8
64.5% KP
54,210
30.9% share
24,689g
376 CS · 10.4/m
qrucyfix#feet
Viktor · ADC
3 / 10 / 8
35.5% KP
24,212
13.8% share
13,971g
245 CS · 6.7/m
ThroatTitan#DEEP
Seraphine · Support
1 / 11 / 16
54.8% KP
17,950
10.2% share
10,737g
42 CS · 1.2/m
Red side
VictoryRANK1#PRRR
Fiora · Top
5 / 6 / 10
27.8% KP
31,749
17.4% share
15,514g
257 CS · 7.1/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
15 / 10 / 14
53.7% KP
40,919
22.5% share
19,208g
266 CS · 7.3/m
TryhardEkko#Ekko
Ekko · Mid
22 / 5 / 10
59.3% KP
62,688
34.4% share
20,341g
285 CS · 7.8/m
Stifi#Bomba
Corki · ADC
11 / 5 / 12
42.6% KP
37,032
20.3% share
18,187g
259 CS · 7.1/m
Aery#1v9
Lulu · Support
1 / 5 / 36
68.5% KP
9,692
5.3% share
11,648g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
