Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 36 days ago
10 / 5 / 8
K / D / A
75%
Kill participation
1,176.5
Damage / min
12,787g
488.7 gold / min
18
4 placed · 6 cleared
203
7.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOutsider#OPC
Urgot · Top
8 / 3 / 7
62.5% KP
27,279
27.8% share
13,830g
227 CS · 8.7/m
Never enough#HECA1
Hecarim · Jungle
5 / 2 / 6
45.8% KP
17,866
18.2% share
12,814g
268 CS · 10.2/m
Dirndl#EUNE
Anivia · Mid
0 / 9 / 6
25% KP
12,106
12.3% share
8,093g
154 CS · 5.9/m
kotomcz#EUNE
Kalista · ADC
10 / 7 / 2
50% KP
32,221
32.9% share
14,708g
226 CS · 8.6/m
KlonG#EUNE
Janna · Support
1 / 3 / 16
70.8% KP
8,610
8.8% share
8,514g
18 CS · 0.7/m
Red side
DefeatGNS#MNC
Gwen · Top
4 / 5 / 3
29.2% KP
18,628
21.8% share
9,682g
220 CS · 8.4/m
eune jungler#tmb
Xin Zhao · Jungle
7 / 7 / 7
58.3% KP
20,776
24.3% share
10,676g
165 CS · 6.3/m
TryhardEkko#Ekko
Ekko · Mid
10 / 5 / 8
75% KP
30,786
36.1% share
12,787g
203 CS · 7.8/m
Kibishi#EUNE
Taric · ADC
2 / 3 / 13
62.5% KP
4,703
5.5% share
8,397g
122 CS · 4.7/m
Nugi Nugens#Nugi
Bard · Support
1 / 4 / 17
75% KP
10,445
12.2% share
7,912g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
