Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 35 days ago
14 / 1 / 3
K / D / A
53.1%
Kill participation
1,477
Damage / min
12,878g
601.3 gold / min
15
3 placed · 5 cleared
210
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRANK1#PRRR
Fiora · Top
6 / 7 / 1
63.6% KP
18,541
35.4% share
8,615g
157 CS · 7.3/m
1000ー7#でェア
Skarner · Jungle
2 / 5 / 4
54.5% KP
11,933
22.8% share
7,404g
96 CS · 4.5/m
duszek#feet
Kayle · Mid
1 / 8 / 2
27.3% KP
9,391
18% share
6,963g
148 CS · 6.9/m
Vigilante#VLAD
Zeri · ADC
2 / 6 / 0
18.2% KP
7,934
15.2% share
8,256g
184 CS · 8.6/m
Lord Of UwU#sigma
Lulu · Support
0 / 6 / 2
18.2% KP
4,515
8.6% share
4,981g
29 CS · 1.4/m
Red side
Victoryliada#liada
Illaoi · Top
4 / 7 / 4
25% KP
17,830
20.9% share
10,537g
192 CS · 9/m
Toomaszek#EAST
Lillia · Jungle
3 / 0 / 9
37.5% KP
12,378
14.5% share
11,134g
228 CS · 10.6/m
TryhardEkko#Ekko
Ekko · Mid
14 / 1 / 3
53.1% KP
31,633
37% share
12,878g
210 CS · 9.8/m
Blondes Enjoyer#igi
Jinx · ADC
11 / 2 / 2
40.6% KP
20,980
24.6% share
12,270g
202 CS · 9.4/m
Sokoutii#EUNE
Milio · Support
0 / 1 / 13
40.6% KP
2,617
3.1% share
6,482g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
