Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 34 days ago
15 / 14 / 3
K / D / A
58.1%
Kill participation
1,430.3
Damage / min
16,947g
537.7 gold / min
17
6 placed · 2 cleared
205
6.5 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFederals1#3520
Darius · Top
16 / 6 / 6
36.1% KP
48,881
26.5% share
15,497g
213 CS · 6.8/m
Pluto#xtc
Qiyana · Jungle
8 / 3 / 13
34.4% KP
26,320
14.3% share
16,472g
298 CS · 9.5/m
MALA VITA FROZEN#2v8
LeBlanc · Mid
21 / 5 / 12
54.1% KP
42,986
23.3% share
15,553g
153 CS · 4.9/m
victim#101
Karthus · ADC
14 / 11 / 16
49.2% KP
52,348
28.4% share
16,687g
214 CS · 6.8/m
Ady#zzz
Maokai · Support
2 / 6 / 29
50.8% KP
13,829
7.5% share
11,395g
42 CS · 1.3/m
Red side
DefeatTomíno1#bagr
Ornn · Top
4 / 10 / 6
32.3% KP
16,385
12.9% share
8,970g
140 CS · 4.4/m
nataliuauaua#uwu
Nocturne · Jungle
2 / 14 / 11
41.9% KP
19,375
15.2% share
11,215g
146 CS · 4.6/m
TryhardEkko#Ekko
Ekko · Mid
15 / 14 / 3
58.1% KP
45,079
35.4% share
16,947g
205 CS · 6.5/m
s0phie#EUNE
Vel'Koz · ADC
2 / 11 / 7
29% KP
28,852
22.6% share
11,030g
202 CS · 6.4/m
Treeky#EUNE
Poppy · Support
8 / 12 / 8
51.6% KP
17,783
14% share
11,726g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
