Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 19 days ago
7 / 6 / 9
K / D / A
43.2%
Kill participation
454.3
Damage / min
13,466g
417.1 gold / min
35
5 placed · 6 cleared
199
6.2 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHere to Dunk#EUNE
Darius · Top
7 / 9 / 6
32.5% KP
15,747
11.7% share
11,625g
209 CS · 6.5/m
make rtds kneel#prigg
Master Yi · Jungle
16 / 7 / 9
62.5% KP
38,014
28.2% share
15,470g
203 CS · 6.3/m
polski gracz#BWG
Sylas · Mid
14 / 8 / 14
70% KP
44,524
33% share
16,368g
189 CS · 5.9/m
Blue#KR339
Ashe · ADC
3 / 6 / 15
45% KP
27,981
20.8% share
15,311g
278 CS · 8.6/m
Sofos#999
Lulu · Support
0 / 7 / 31
77.5% KP
8,463
6.3% share
9,197g
41 CS · 1.3/m
Red side
DefeatJordanBelfort281#trash
Jax · Top
5 / 12 / 4
24.3% KP
21,949
17.2% share
12,543g
211 CS · 6.5/m
TryhardEkko#Ekko
Viego · Jungle
7 / 6 / 9
43.2% KP
14,666
11.5% share
13,466g
199 CS · 6.2/m
uprzytamniacz#botow
Hwei · Mid
17 / 5 / 13
81.1% KP
67,778
53% share
17,584g
272 CS · 8.4/m
Svlwin#joy
Tristana · ADC
3 / 7 / 9
32.4% KP
13,208
10.3% share
11,127g
177 CS · 5.5/m
The Poodle#POOD
Blitzcrank · Support
5 / 10 / 12
45.9% KP
10,234
8% share
9,278g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
