Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 15 days ago
21 / 6 / 10
K / D / A
60.8%
Kill participation
1,484
Damage / min
19,581g
502.9 gold / min
29
17 placed · 3 cleared
217
5.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
3
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoeven#42069
Kayle · Top
3 / 12 / 14
33.3% KP
12,967
8.8% share
14,431g
228 CS · 5.9/m
illidann#EUNE
Hecarim · Jungle
8 / 11 / 10
35.3% KP
19,737
13.4% share
15,122g
229 CS · 5.9/m
TryhardEkko#Ekko
Ekko · Mid
21 / 6 / 10
60.8% KP
57,776
39.1% share
19,581g
217 CS · 5.6/m
Serendipity#Epi
Jhin · ADC
14 / 9 / 15
56.9% KP
46,716
31.6% share
21,851g
361 CS · 9.3/m
polskimlot#gorta
Zilean · Support
5 / 11 / 26
60.8% KP
10,641
7.2% share
12,559g
42 CS · 1.1/m
Red side
VictoryKemseptyni#EUNE
Kennen · Top
11 / 6 / 8
38.8% KP
52,855
24% share
17,888g
300 CS · 7.7/m
StaffBearer123#EUNE
Kha'Zix · Jungle
9 / 4 / 11
40.8% KP
40,542
18.4% share
18,947g
294 CS · 7.6/m
Tyler Durden#3004
Akshan · Mid
9 / 12 / 6
30.6% KP
32,592
14.8% share
16,660g
263 CS · 6.8/m
Stifi#Bomba
Karthus · ADC
15 / 14 / 15
61.2% KP
75,473
34.3% share
21,127g
267 CS · 6.9/m
Radiša#EUNE1
Pyke · Support
5 / 15 / 16
42.9% KP
18,396
8.4% share
12,222g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
