Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 12 days ago
10 / 4 / 7
K / D / A
44.7%
Kill participation
893.4
Damage / min
13,982g
526.6 gold / min
42
6 placed · 7 cleared
193
7.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWall hop#RIVEN
Ambessa · Top
3 / 10 / 1
21.1% KP
24,621
26% share
10,156g
194 CS · 7.3/m
PiMP DADDY1223#SZN15
Qiyana · Jungle
7 / 6 / 8
78.9% KP
25,161
26.6% share
14,593g
177 CS · 6.7/m
Lettu#EUNE
Yone · Mid
3 / 6 / 3
31.6% KP
18,065
19.1% share
11,249g
254 CS · 9.6/m
mtoSS#vpiči
Xerath · ADC
3 / 7 / 8
57.9% KP
16,609
17.6% share
10,403g
173 CS · 6.5/m
L V N T#1v9
Leona · Support
3 / 9 / 9
63.2% KP
10,168
10.7% share
7,894g
35 CS · 1.3/m
Red side
VictoryFederals1#3520
Mordekaiser · Top
7 / 3 / 7
36.8% KP
25,659
22.7% share
11,292g
190 CS · 7.2/m
TryhardEkko#Ekko
Jayce · Jungle
10 / 4 / 7
44.7% KP
23,721
21% share
13,982g
193 CS · 7.3/m
shes perfect#zzzzz
Kassadin · Mid
13 / 2 / 3
42.1% KP
34,150
30.2% share
14,148g
232 CS · 8.7/m
Bob Says Hello#8888
Yasuo · ADC
7 / 6 / 6
34.2% KP
21,674
19.2% share
13,653g
228 CS · 8.6/m
kishiru#EU1
Rell · Support
1 / 4 / 15
42.1% KP
7,779
6.9% share
7,843g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
