Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 8 days ago
4 / 6 / 6
K / D / A
27%
Kill participation
745.9
Damage / min
12,450g
437.6 gold / min
34
5 placed · 7 cleared
233
8.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVikingenvaldimir#EUNE
Zaahen · Top
4 / 8 / 7
26.2% KP
19,639
16.4% share
11,317g
172 CS · 6/m
CovrigLuca#top
Karthus · Jungle
17 / 3 / 13
71.4% KP
42,637
35.7% share
19,473g
268 CS · 9.4/m
zygena5#EUNE
Sylas · Mid
10 / 5 / 4
33.3% KP
23,926
20% share
11,866g
204 CS · 7.2/m
thonos123#LFC
Yunara · ADC
11 / 8 / 5
38.1% KP
23,811
19.9% share
16,879g
247 CS · 8.7/m
Gerap4#EUNE
Lulu · Support
0 / 13 / 19
45.2% KP
9,492
7.9% share
8,796g
21 CS · 0.7/m
Red side
DefeatIreliaIRL#4444
Irelia · Top
11 / 13 / 2
35.1% KP
34,128
29.2% share
13,985g
243 CS · 8.5/m
TryhardEkko#Ekko
Jayce · Jungle
4 / 6 / 6
27% KP
21,220
18.2% share
12,450g
233 CS · 8.2/m
Lettu#EUNE
Hwei · Mid
7 / 4 / 4
29.7% KP
26,051
22.3% share
13,686g
264 CS · 9.3/m
T1Prõdigy#love
Draven · ADC
6 / 13 / 6
32.4% KP
20,333
17.4% share
12,495g
198 CS · 7/m
I Ν S A N E#Sigma
Camille · Support
9 / 6 / 10
51.4% KP
15,008
12.9% share
10,836g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
