Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 8 days ago
4 / 4 / 7
K / D / A
40.7%
Kill participation
1,005.2
Damage / min
12,161g
475 gold / min
11
6 placed · 3 cleared
248
9.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmarlon101#EUNE
Mordekaiser · Top
1 / 3 / 4
38.5% KP
16,445
21.7% share
8,515g
193 CS · 7.5/m
T1 MYST#JUNG1
Bel'Veth · Jungle
3 / 7 / 2
38.5% KP
9,947
13.1% share
9,963g
188 CS · 7.3/m
コトアマツカミ#ツツツ
Irelia · Mid
6 / 7 / 0
46.2% KP
18,785
24.8% share
11,174g
218 CS · 8.5/m
Collion#EUNE
Kai'Sa · ADC
3 / 4 / 1
30.8% KP
23,536
31.1% share
12,336g
248 CS · 9.7/m
Bachev#EUNE
Rell · Support
0 / 6 / 6
46.2% KP
7,046
9.3% share
6,494g
23 CS · 0.9/m
Red side
VictoryVarbeq#EUNE
Yone · Top
5 / 5 / 3
29.6% KP
19,946
22% share
11,633g
239 CS · 9.3/m
a ethan#EUNE
Rek'Sai · Jungle
11 / 0 / 7
66.7% KP
21,099
23.2% share
15,356g
238 CS · 9.3/m
TryhardEkko#Ekko
Ekko · Mid
4 / 4 / 7
40.7% KP
25,733
28.3% share
12,161g
248 CS · 9.7/m
Kibishi#EUNE
Shen · ADC
2 / 3 / 11
48.1% KP
8,404
9.3% share
9,814g
146 CS · 5.7/m
Mosquito#ate
Senna · Support
5 / 1 / 11
59.3% KP
15,612
17.2% share
9,713g
57 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
