Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Normal Draft · 2 days ago
13 / 4 / 6
K / D / A
42.2%
Kill participation
1,473.9
Damage / min
14,963g
591.8 gold / min
10
7 placed · 0 cleared
193
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRamiel#heca1
Tryndamere · Top
5 / 9 / 0
25% KP
21,616
26.5% share
12,298g
257 CS · 10.2/m
dissatisfaction#2418
Quinn · Jungle
5 / 8 / 6
55% KP
15,311
18.8% share
10,798g
155 CS · 6.1/m
dsman#abcd
Brand · Mid
3 / 9 / 4
35% KP
16,637
20.4% share
8,718g
177 CS · 7/m
Qiyoncé#GGGF
Akshan · ADC
5 / 10 / 6
55% KP
15,083
18.5% share
10,340g
124 CS · 4.9/m
Aske Laden#izi
Tahm Kench · Support
2 / 10 / 7
45% KP
12,974
15.9% share
7,549g
29 CS · 1.1/m
Red side
VictoryBibiNetandżahu#4000
Garen · Top
17 / 3 / 5
48.9% KP
31,745
29.8% share
15,283g
214 CS · 8.5/m
g59#2137
Rengar · Jungle
6 / 4 / 7
28.9% KP
12,284
11.5% share
10,930g
172 CS · 6.8/m
Cheli#ZOE
Zoe · Mid
9 / 3 / 10
42.2% KP
20,364
19.1% share
11,231g
175 CS · 6.9/m
TryhardEkko#Ekko
Vayne · ADC
13 / 4 / 6
42.2% KP
37,264
35% share
14,963g
193 CS · 7.6/m
gloomy#luv
Soraka · Support
0 / 6 / 20
44.4% KP
4,734
4.4% share
8,179g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
