Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Normal Draft · Yesterday
16 / 5 / 4
K / D / A
51.3%
Kill participation
1,938.9
Damage / min
18,658g
661.2 gold / min
13
9 placed · 1 cleared
227
8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnagata#6969
Jax · Top
21 / 7 / 5
50% KP
45,602
32.7% share
17,608g
230 CS · 8.2/m
BlackelAngeling#EUNE
Wukong · Jungle
14 / 6 / 10
46.2% KP
29,678
21.3% share
16,308g
195 CS · 6.9/m
ΞΞΞΞΞ#ΞΞΞΞ
Corki · Mid
4 / 9 / 16
38.5% KP
29,686
21.3% share
12,561g
209 CS · 7.4/m
Viktor678#678
Jhin · ADC
9 / 10 / 8
32.7% KP
22,650
16.3% share
14,278g
164 CS · 5.8/m
Fizz Gugov#EUNE
Karma · Support
4 / 7 / 14
34.6% KP
11,674
8.4% share
9,965g
82 CS · 2.9/m
Red side
DefeatΟ Παρατηρητής#Ελλην
Sett · Top
4 / 16 / 4
20.5% KP
17,532
13.4% share
9,919g
193 CS · 6.8/m
giloocore#16309
Kindred · Jungle
4 / 9 / 6
25.6% KP
19,579
15% share
12,667g
233 CS · 8.3/m
j01z#1337
Irelia · Mid
14 / 14 / 0
35.9% KP
30,222
23.2% share
14,388g
251 CS · 8.9/m
TryhardEkko#Ekko
Ezreal · ADC
16 / 5 / 4
51.3% KP
54,710
41.9% share
18,658g
227 CS · 8/m
gloomy#luv
Seraphine · Support
1 / 9 / 16
43.6% KP
8,442
6.5% share
8,355g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
