Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 356 days ago
8 / 8 / 8
K / D / A
48.5%
Kill participation
855.2
Damage / min
13,829g
480.2 gold / min
23
6 placed · 3 cleared
204
7.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattoo digit iq#NA1
Fiora · Top
7 / 11 / 6
39.4% KP
26,193
23% share
12,877g
211 CS · 7.3/m
Unholytruth#91111
Lillia · Jungle
8 / 8 / 8
48.5% KP
24,630
21.6% share
13,829g
204 CS · 7.1/m
canofb3ans#b3ans
Akshan · Mid
7 / 13 / 9
48.5% KP
22,077
19.4% share
11,506g
141 CS · 4.9/m
fiction#ttv
Ashe · ADC
6 / 7 / 11
51.5% KP
21,214
18.6% share
10,100g
134 CS · 4.7/m
Fire Princess#Azula
Sona · Support
5 / 8 / 21
78.8% KP
19,699
17.3% share
9,854g
27 CS · 0.9/m
Red side
VictoryVirginity DIFF#HYPER
Tryndamere · Top
10 / 8 / 7
36.2% KP
29,765
21.2% share
15,036g
222 CS · 7.7/m
kaptur#1111
Graves · Jungle
14 / 4 / 13
57.4% KP
33,784
24.1% share
17,346g
233 CS · 8.1/m
wohuizhanchulai#NA1
Zoe · Mid
17 / 4 / 9
55.3% KP
44,059
31.4% share
17,262g
194 CS · 6.7/m
Nannini#LYON
Ezreal · ADC
3 / 10 / 11
29.8% KP
25,682
18.3% share
11,858g
194 CS · 6.7/m
BarbaricDictator#4097
Rakan · Support
3 / 7 / 17
42.6% KP
6,829
4.9% share
9,094g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
