Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 356 days ago
3 / 11 / 3
K / D / A
26.1%
Kill participation
501.1
Damage / min
11,588g
376 gold / min
25
8 placed · 5 cleared
211
6.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory十 alice glass 十#glass
Cassiopeia · Top
5 / 7 / 6
39.3% KP
25,495
21.4% share
13,666g
265 CS · 8.6/m
the whitest#NA2
Kayn · Jungle
4 / 5 / 8
42.9% KP
22,543
18.9% share
11,903g
210 CS · 6.8/m
wohuizhanchulai#NA1
Tristana · Mid
16 / 6 / 6
78.6% KP
44,446
37.4% share
18,802g
268 CS · 8.7/m
Instant#7520
Ezreal · ADC
1 / 3 / 4
17.9% KP
19,128
16.1% share
11,638g
242 CS · 7.9/m
elise#0509
Karma · Support
2 / 2 / 13
53.6% KP
7,366
6.2% share
8,755g
27 CS · 0.9/m
Red side
DefeatVirginity DIFF#HYPER
Tryndamere · Top
6 / 4 / 4
43.5% KP
20,076
20.8% share
13,508g
254 CS · 8.2/m
Aalmost#NA1
Diana · Jungle
8 / 5 / 9
73.9% KP
35,177
36.4% share
15,882g
257 CS · 8.3/m
Unholytruth#91111
Galio · Mid
3 / 11 / 3
26.1% KP
15,443
16% share
11,588g
211 CS · 6.8/m
fiction#ttv
Ashe · ADC
6 / 4 / 4
43.5% KP
16,704
17.3% share
13,301g
224 CS · 7.3/m
MrKiwiism#222
Thresh · Support
0 / 4 / 11
47.8% KP
9,203
9.5% share
7,297g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
