Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 355 days ago
11 / 6 / 18
K / D / A
60.4%
Kill participation
998.2
Damage / min
18,526g
525.6 gold / min
48
3 placed · 16 cleared
272
7.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoLit#NA1
Aurora · Top
12 / 13 / 3
31.3% KP
35,682
22.5% share
16,162g
194 CS · 5.5/m
Unholytruth#91111
Wukong · Jungle
11 / 6 / 18
60.4% KP
35,186
22.2% share
18,526g
272 CS · 7.7/m
ttv LaynxNA#NA0
Yasuo · Mid
8 / 12 / 18
54.2% KP
33,849
21.4% share
14,710g
211 CS · 6/m
Humphreys#NA1
Jhin · ADC
15 / 5 / 12
56.3% KP
40,875
25.8% share
18,821g
296 CS · 8.4/m
Freaktor#ntie
Blitzcrank · Support
2 / 5 / 22
50% KP
12,888
8.1% share
9,868g
14 CS · 0.4/m
Red side
DefeatGouxindoujiao#MLY
Ambessa · Top
7 / 11 / 6
31.7% KP
27,288
20.2% share
12,838g
170 CS · 4.8/m
Cheekzr#NA1
Fiddlesticks · Jungle
7 / 8 / 15
53.7% KP
31,041
23% share
13,924g
201 CS · 5.7/m
Excalia#0519
Akali · Mid
14 / 8 / 8
53.7% KP
34,939
25.8% share
16,829g
216 CS · 6.1/m
know pain#NA1
Caitlyn · ADC
7 / 8 / 2
22% KP
26,821
19.8% share
14,695g
284 CS · 8.1/m
YlwMngo5exMachin#6852
Janna · Support
6 / 13 / 12
43.9% KP
15,112
11.2% share
10,362g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
