Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 352 days ago
7 / 2 / 8
K / D / A
62.5%
Kill participation
934.4
Damage / min
13,304g
494.9 gold / min
15
11 placed · 3 cleared
255
9.5 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburnbooks#KLED
Kled · Top
4 / 3 / 9
54.2% KP
17,073
20.8% share
13,037g
199 CS · 7.4/m
TTV nanasoup#nana
Taric · Jungle
3 / 0 / 17
83.3% KP
8,045
9.8% share
10,574g
180 CS · 6.7/m
Doggie Style#Feral
Naafiri · Mid
10 / 4 / 5
62.5% KP
24,984
30.4% share
12,425g
195 CS · 7.3/m
Unholytruth#91111
Mel · ADC
7 / 2 / 8
62.5% KP
25,119
30.5% share
13,304g
255 CS · 9.5/m
Sasasam123#NA1
Nami · Support
0 / 2 / 12
50% KP
7,036
8.6% share
7,060g
28 CS · 1/m
Red side
DefeatMaou Aden#NA1
Aatrox · Top
3 / 6 / 2
45.5% KP
15,482
21.4% share
9,807g
188 CS · 7/m
GiGas#0001
Sylas · Jungle
4 / 5 / 3
63.6% KP
13,870
19.2% share
9,466g
166 CS · 6.2/m
zWrath#12345
Xerath · Mid
3 / 3 / 4
63.6% KP
22,873
31.6% share
9,822g
192 CS · 7.1/m
Seras Victoria#Hlsg
Senna · ADC
0 / 5 / 5
45.5% KP
13,544
18.7% share
8,409g
171 CS · 6.4/m
Baal#RSG
Janna · Support
1 / 5 / 8
81.8% KP
6,600
9.1% share
6,373g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
