Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 346 days ago
18 / 6 / 5
K / D / A
56.1%
Kill participation
1,629.2
Damage / min
22,892g
569 gold / min
32
15 placed · 3 cleared
377
9.4 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykino#HUGE
Volibear · Top
2 / 6 / 14
39% KP
32,011
18.8% share
15,250g
303 CS · 7.5/m
04101110#2022
Jarvan IV · Jungle
8 / 7 / 21
70.7% KP
28,390
16.7% share
18,509g
277 CS · 6.9/m
Unholytruth#91111
Mel · Mid
18 / 6 / 5
56.1% KP
65,547
38.5% share
22,892g
377 CS · 9.4/m
Iced Noodle#NA1
Jinx · ADC
10 / 6 / 15
61% KP
36,610
21.5% share
16,764g
248 CS · 6.2/m
노숙자 돈통 걷어차기#쥰니씌게
Lulu · Support
3 / 8 / 22
61% KP
7,581
4.5% share
12,305g
47 CS · 1.2/m
Red side
DefeatNÏVEK#NA1
Ornn · Top
2 / 6 / 16
56.3% KP
17,481
10.7% share
13,581g
260 CS · 6.5/m
CompIain#NA1
Karthus · Jungle
9 / 9 / 11
62.5% KP
42,779
26.3% share
20,962g
328 CS · 8.2/m
7Wylly7#NA1
Gangplank · Mid
12 / 11 / 15
84.4% KP
53,030
32.6% share
23,305g
272 CS · 6.8/m
Mudkip#pop
Ezreal · ADC
6 / 7 / 11
53.1% KP
31,795
19.5% share
16,730g
314 CS · 7.8/m
ProjectByProject#NA1
Lux · Support
3 / 8 / 18
65.6% KP
17,618
10.8% share
12,614g
81 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
