Match history
Mel champion portrait

Mel

Victory

Ranked Solo/Duo · 345 days ago

19:36Live Riot data

7 / 2 / 1

K / D / A

30.8%

Kill participation

529.8

Damage / min

9,908g

505.5 gold / min

14

6 placed · 3 cleared

188

9.6 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Vayne+765 gold / +26 CS

Difference from the opponent Riot assigned to your role.

15. minute · Vayne+2,504 gold / +51 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2504 gold and +51 CS versus Vayne.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 2:31.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,4774,9547,4319,9080:004:549:4814:4219:36
Mel: 9,908

Events and purchases

Kill · Urgot → Jayce
Kill · Vayne → Mel
Kill · Jayce → Urgot
Kill · Urgot → Jayce
Kill · Qiyana → Leona
Kill · Jayce → Urgot
Objective · Jarvan IV · Ocean Dragon
Kill · Urgot → Jayce
Kill · Shaco → Irelia
Objective · Qiyana · Void Grub
Kill · Mel → Vayne
Kill · Irelia → Shaco
Kill · Jayce → Jarvan IV
Kill · Irelia → Qiyana
Kill · Jayce → Irelia
Kill · Urgot → Jayce
Objective · Qiyana · Void Grub
Objective · Qiyana · Void Grub
Kill · Urgot → Jayce
Kill · Irelia → Qiyana
Kill · Orianna → Irelia
Kill · Mel → Shaco
Objective · Jarvan IV · Cloud Dragon
Kill · Mel → Vayne
Kill · Qiyana → Mel
Kill · Irelia → Orianna
Kill · Jarvan IV → Qiyana
Kill · Shaco → Leona
Kill · Irelia → Orianna
Kill · Mel → Vayne
Kill · Irelia → Shaco
Building destroyed · Mel · Outer turret
Kill · Jayce → Urgot
Kill · Irelia → Shaco
Kill · Jarvan IV → Qiyana
Kill · Mel → Jayce
Building destroyed · Jarvan IV · Outer turret
Objective · Jarvan IV · Rift Herald
Objective · Jarvan IV · Mountain Dragon
Kill · Urgot → Jayce
Kill · Jarvan IV → Orianna
Kill · Qiyana → Jarvan IV
Kill · Irelia → Shaco
Kill · Mel → Orianna
Kill · Qiyana → Jarvan IV
Kill · Urgot → Jayce
Kill · Mel → Qiyana
Kill · Irelia → Shaco
Building destroyed · Mel · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 26 / 2035,074g · 46,962 damage
PlayerKDA · KPDamageGold · CSItems
Jayce champion portrait

Knosis#εïз

Jayce · Top

5 / 8 / 1

46.2% KP

10,968

23.4% share

7,438g

124 CS · 6.3/m

Qiyana champion portrait

holychickencows#dshao

Qiyana · Jungle

4 / 5 / 5

69.2% KP

10,533

22.4% share

8,799g

143 CS · 7.3/m

Orianna champion portrait

Trisend333#NA3

Orianna · Mid

1 / 4 / 5

46.2% KP

9,654

20.6% share

7,069g

155 CS · 7.9/m

Vayne champion portrait

yomama0117#NA1

Vayne · ADC

1 / 3 / 3

30.8% KP

5,601

11.9% share

6,101g

136 CS · 6.9/m

Shaco champion portrait

soju abuser#NA1

Shaco · Support

2 / 6 / 6

61.5% KP

10,206

21.7% share

5,667g

29 CS · 1.5/m

Red side

Victory
26 / 13 / 3342,352g · 50,603 damage
PlayerKDA · KPDamageGold · CSItems
Urgot champion portrait

HibeePin#NA1

Urgot · Top

7 / 3 / 4

42.3% KP

12,342

24.4% share

8,931g

151 CS · 7.7/m

Jarvan IV champion portrait

soyDan#01206

Jarvan IV · Jungle

3 / 3 / 11

53.8% KP

5,890

11.6% share

8,406g

144 CS · 7.3/m

Irelia champion portrait

nico#scr11

Irelia · Mid

9 / 3 / 4

50% KP

17,129

33.8% share

9,828g

165 CS · 8.4/m

Mel champion portrait

Unholytruth#91111

Mel · ADC

7 / 2 / 1

30.8% KP

10,384

20.5% share

9,908g

188 CS · 9.6/m

Leona champion portrait

Prefexx#NA1

Leona · Support

0 / 2 / 13

50% KP

4,858

9.6% share

5,279g

13 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.