Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Defeat
Ranked Solo/Duo · 344 days ago
12 / 6 / 10
K / D / A
68.8%
Kill participation
1,528.6
Damage / min
16,833g
570.3 gold / min
32
3 placed · 7 cleared
288
9.8 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzak#vvv
Riven · Top
10 / 8 / 4
38.9% KP
26,933
24.8% share
15,866g
184 CS · 6.2/m
FruitPudding#707
Wukong · Jungle
7 / 6 / 14
58.3% KP
18,959
17.5% share
13,950g
201 CS · 6.8/m
Thrall washacked#NA1
Katarina · Mid
11 / 4 / 6
47.2% KP
22,477
20.7% share
13,732g
184 CS · 6.2/m
stray cat#miao
Twitch · ADC
7 / 11 / 9
44.4% KP
30,206
27.8% share
14,215g
193 CS · 6.5/m
MageBot#SCALE
Milio · Support
1 / 3 / 23
66.7% KP
9,935
9.2% share
9,367g
17 CS · 0.6/m
Red side
DefeatWhite Snow#NA1
Rek'Sai · Top
6 / 6 / 6
37.5% KP
15,231
11.7% share
12,923g
177 CS · 6/m
Unholytruth#91111
Karthus · Jungle
12 / 6 / 10
68.8% KP
45,120
34.6% share
16,833g
288 CS · 9.8/m
0000000000000000#ººº
Jayce · Mid
4 / 8 / 6
31.3% KP
19,142
14.7% share
11,609g
213 CS · 7.2/m
AnUglyBroccoli#TTV
Smolder · ADC
8 / 9 / 11
59.4% KP
37,254
28.6% share
13,409g
219 CS · 7.4/m
tabbed#NA1
Nami · Support
2 / 7 / 17
59.4% KP
13,553
10.4% share
9,039g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
