Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 342 days ago
3 / 5 / 4
K / D / A
50%
Kill participation
583.8
Damage / min
10,061g
405.4 gold / min
14
3 placed · 4 cleared
219
8.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie Bot#Tibrs
Annie · Top
1 / 5 / 4
35.7% KP
15,420
25.1% share
8,361g
165 CS · 6.6/m
cho bú xíu ikk#NA1
Sylas · Jungle
6 / 5 / 5
78.6% KP
14,119
22.9% share
11,039g
164 CS · 6.6/m
Unholytruth#91111
Irelia · Mid
3 / 5 / 4
50% KP
14,487
23.5% share
10,061g
219 CS · 8.8/m
Red#Qцeen
Lucian · ADC
3 / 3 / 2
35.7% KP
12,929
21% share
8,651g
188 CS · 7.6/m
sigmamale143554#sadge
Milio · Support
1 / 3 / 8
64.3% KP
4,586
7.5% share
5,972g
14 CS · 0.6/m
Red side
VictoryAdmin#TOPFA
Rumble · Top
4 / 1 / 8
57.1% KP
14,734
20.3% share
10,049g
177 CS · 7.1/m
BigCaulk#NA1
Vi · Jungle
6 / 1 / 10
76.2% KP
16,797
23.2% share
11,397g
187 CS · 7.5/m
Max#Soul
Syndra · Mid
2 / 6 / 1
14.3% KP
13,254
18.3% share
9,860g
195 CS · 7.9/m
Washed BOOM#ROCK
Draven · ADC
9 / 3 / 4
61.9% KP
21,437
29.6% share
13,092g
222 CS · 8.9/m
Penguins song#penny
Karma · Support
0 / 4 / 10
47.6% KP
6,182
8.5% share
6,062g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
