Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 341 days ago
2 / 8 / 3
K / D / A
33.3%
Kill participation
909.5
Damage / min
8,577g
349.1 gold / min
17
7 placed · 6 cleared
174
7.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymilyard#NA1
Poppy · Top
5 / 2 / 5
31.3% KP
21,063
22.1% share
12,229g
194 CS · 7.9/m
Wisla#NA1
Kha'Zix · Jungle
10 / 4 / 6
50% KP
16,964
17.8% share
13,804g
188 CS · 7.7/m
5fire#NA5
Vladimir · Mid
6 / 4 / 9
46.9% KP
21,099
22.2% share
10,120g
163 CS · 6.6/m
jmont#0000
Vel'Koz · ADC
9 / 2 / 5
43.8% KP
23,124
24.3% share
10,338g
172 CS · 7/m
Banjito#NA1
Karma · Support
2 / 3 / 21
71.9% KP
12,969
13.6% share
7,544g
22 CS · 0.9/m
Red side
Defeatiuk#kui
Ornn · Top
1 / 7 / 5
40% KP
13,675
16.4% share
7,083g
142 CS · 5.8/m
Mahiru Shiina#LCS
Pantheon · Jungle
8 / 5 / 4
80% KP
21,073
25.3% share
11,624g
165 CS · 6.7/m
Unholytruth#91111
Mel · Mid
2 / 8 / 3
33.3% KP
22,343
26.8% share
8,577g
174 CS · 7.1/m
ily#1606
Caitlyn · ADC
4 / 9 / 4
53.3% KP
19,452
23.3% share
9,692g
170 CS · 6.9/m
ExpelledSoul#NAMAX
Milio · Support
0 / 3 / 11
73.3% KP
6,864
8.2% share
5,749g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
